r/gachagaming • • 7h ago

General Gacha Revenue Monthly Report (September 2026)

Post image
2.1k Upvotes

3.6k comments sorted by

View all comments

Show parent comments

164

u/CausticCat11 6h ago

That's what I'm always saying, it's like a big breathing world, meanwhile other games just dump the old areas and move on

113

u/adastrajay 6h ago

When I talk about how involving old characters and making the story not just like a date/121 actually helps the world feel alive, I get told "Not everything has to be like Genshin." And I'm just like bro, that's not a Genshin thing. That's a story thing. 95% of stories told in a serialised fashion have a recurring cast of characters. And when they don't there's usually some other artistic value they're going for instead. As opposed to monetary concern about selling one character.

78

u/StarlightKnight2101 6h ago

It’s hilarious when you bring up the importance of ensemble recurring casts adding depth to characters and you get people brushing it off saying not every story has to be like “hoyos”. Like bruh, play any actual jrpg and you’d realize hoyo is just really inspired by jrpg stories .

45

u/vansky257 6h ago

gacha fans play actual games apart from ML shitslop challenge

40

u/gxxncxrlo 6h ago

This is exactly why I adore the Anecdote feature that gives you a quick look at what x character is up to today, even without it being tied to the main story. It's very slice-of-life, like I enjoy getting a peek at whatever new stupidity Itto got himself into from time to time.

16

u/YellowGetRekt 5h ago

The fact that u can always just see the meeting point characters even outside any quests is so awesome, i love seeing odette and her dancers on the stage and flins doing random shit on his island

9

u/adastrajay 5h ago

I've been begging Hoyo for things like anecdotes for yeaaaars. I'm glad they're doing them more. I wish the characters that are playable were in the overworld all the time as NPCs. We don't even need voice for them outside of the anecdotes, just about living their lives. The next level would be for characters to actually be at the place they say they will on their birthdays.

8

u/gxxncxrlo 5h ago

The next level would be for characters to actually be at the place they say they will on their birthdays.

The infamous Keqing letter 🥀

•

u/Dalek-baka GI | Wuwa | AK | R1999 2h ago

The next level would be for characters to actually be at the place they say they will on their birthdays.

Now I wish we'd get Amber and Eula in Natlan, especially latter one reacting to how relaxed (and weird) Natlanese are.

12

u/osqpan 4h ago

Navia and Clorinde collecting people across nations just to play DnD with them XD

•

u/solidfang 1h ago

The anecdote feature really is incredible for making the world feel alive. I especially love when other characters are out in the wild. Makes me feel like they do their own exploring too and it's a nice surprise.

14

u/Dramatic_endjingu 5h ago

I mean if I have to choose between a game that does good after sale and a game that does not, I would choose the former. And Genshin double down on having more interaction with the characters since they introduced travelogue and meeting points. Even 1.1 character like Childe gets tons of anecdotes, it’s reassuring that your character has higher chances of not being completely abandoned. Justice for Emilie though.

11

u/FlameDragoon933 4h ago

Adding to the list, Genshin also does their low rarity characters justice. Many are still relevant in meta like Bennett, Chevreuse, Iansan, Faruzan, etc., and they also get plenty of screentime (well, most of them anyway. some are not so lucky). Heck, even Heizou who doesn't have a big role in the main story and isnt meta, has SO MANY anecdotes available to him, even more than five stars.

It makes the world feel more... natural.

Also customers have more sense of security. Their favorite characters most likely will still have content down the road even if they're no longer new.

2

u/Dramatic_endjingu 4h ago

It’s fine and all but when is Venti’s anecdote coming. I need to see him doing silly things in the world.

•

u/Adventurous_Lake_422 2h ago

Emilie birthday art this year is so barebones if you compare it to albedo’s, ayaka’s. I legit thought they just put her 3d model a’la zzz birthday art too lmao

6

u/VerseShadowx 5h ago

I do think tbf to WuWa that the story approach they take are still stories, it's just YMMV on how much you enjoy that type of self-insert super centralized main character type story. It clearly has an audience. That said, for me as well, not really a fan. One of my favorite things about HSR was with Amphoreus the way so many of the characters had these deep long-standing relationships with each other completely independent of us such that you could clearly understand what they were up to before we got there. Whereas when I was playing WuWa there were chars I liked where it was still like okay but what are you doing when we're not there?

8

u/alxanta NIKKE 5h ago

as a nikke player i am glad nikke follow this to certain extend. most events alway have older cast to make it more lively and flesh them out more

it mades you more attached to the world and characters (which is especially important for waifu collector like nikke)

7

u/VerseShadowx 5h ago

You gotta give HSR its plaudits on this one too, if they're going to get slandered for the SPs. The SPs exist because they do focus heavily on integrating preexisting characters into the story. Obviously they could just integrate the old characters and have new characters as well such that they don't need SPs, but at that point, it's either way too many characters to give proper development to, or they don't have anything to put on banner.

28

u/vansky257 6h ago

cough shitwuwa cough

-17

u/Single-Builder-632 6h ago

I just wish there combat didn't become so stale and paimon didn't exist. And the gatcha was a bit more generous to match up with newer games. 

Really feel like they stoped having fun with the elemental reactions, and the gameplay just feels the same.