r/classicwow • u/redlow0992 • 4h ago
Forever Beta Feedback Dungeon XP Nerfs Created a Toxic Meta
Since dungeon monsters do not give any experience, as a new player, getting into dungeons with more veteran players who try to skip half the dungeon feels really bad. And, vice-versa, veterans taking in newbies who don't know how to jump around feels frustrating. I think Blizzard created a mess with nerfing dungeon exp so much and now the new player experience is horrible for dungeons.
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u/MimeTravler 4h ago
The fact that elite mobs in a group are worth less than regular mobs solo is kinda ridiculous.
I never liked spamming dungeons to level and enjoy questing much more but they should both be viable options. Grouping for dungeons brings players together just as much as their camp mechanics if not more imo.
Removing the summon stones works to bring people together because you need to be by the entrance to get an invite typically so people just hang out near it. But nerfing the xp just makes these runs shorter and during the run is when I meet the most people.