r/classicwow • • 4h ago

Forever Beta Feedback Dungeon XP Nerfs Created a Toxic Meta

Since dungeon monsters do not give any experience, as a new player, getting into dungeons with more veteran players who try to skip half the dungeon feels really bad. And, vice-versa, veterans taking in newbies who don't know how to jump around feels frustrating. I think Blizzard created a mess with nerfing dungeon exp so much and now the new player experience is horrible for dungeons.

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u/Afraid-Document-8597 4h ago

I think you are right and this is indeed an unintended consequence. Its gonna become all about skips and jumps and stealth tech. Where as before we pulled most the dungeon or didnt play as safe because we wanted the xp anyway

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u/ABDLTA 4h ago

They should have just done the "once per day" rule that HC currently has

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u/xBirdisword 3h ago

No, let me just run the dungeon instead of dictating how I play the game

Thanks

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u/Gassenger 3h ago

Like seriously man! I dont get why people are so ready to sacrifice other ways of playing and fun that don't effect them. Why do you want everyone funneled to one playstyle in an open world mmorpg?

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u/Gassenger 51m ago

I saw your comment before you deleted it (or blocked me) and having people in dungeons will not effect how crowded the world feels due to the population and layers

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u/TheSiegmeyerCatalyst 10m ago

Some people's play style is boosting. Some people's play style is relentless camping. Some people's play style is buying gold.

It's a game, all the rules are made up. Nothing is against the rules until we decide that it is. So we try to make up rules that disincentivise behavior that negatively affects the health of the game.

Changing nothing allows boosting to continue to flourish. We all agree that "SELLING DUNGEON BOOSTS! ALL DUNGEONS, QUICK, EASY, RELIABLE! YOU KEEP LOOT! FASTEST WAY TO 60! PST FOR PRICES!" spam is not ideal, so we have to change something. Banning it in chat just moves the conversation to discord. So we have to change something that actually neutralizes the strategy, ideally without affecting other valid playstyles.

The current change has some collateral, and maybe some folks on reddit don't want you to play the way you like, but I think it's a stretch to assume Blizzard is the same. They're still in the process of working it out, and we aren't stuck with whatever is in the game when it launches. It'll be in active development moving forward, so expect continued changed and tweaks.

Provide your feedback to blizzard and have some patience.

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u/RedditClout 2h ago

Just to play devils' advocate here, but I believe the consensus is that they don't want large swaths of people just afking outside dungeons LFG all day where the meta is to rinse this cycle up to 60.

 

I get that reasoning, but I also don't really care if that's how people choose to play. I do believe there is some happy middle ground somewhere where their is incentive to be apart of the open world, but also have dungeons be repeatable. I just don't know what that is.

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u/forceof8 52m ago

Just to play devils' advocate here, but I believe the consensus is that they don't want large swaths of people just afking outside dungeons LFG all day where the meta is to rinse this cycle up to 60.

Those people aren't going to start questing they're just going to quit lol. The fact of the matter is that there are TONS of people that play WoW just to participate in group content with their friends. They don't want to spend tens of hours leveling a character.

This is like the airplane problem from WW2 but blizzard is putting armor over the bullet holes instead of the places that didn't get shot.

Theres a reason heirlooms got introduced into the game, warbands got introduced, and all of these exp buffs were put into retail in the first place. Its not 2004 anymore people have other games to play lol.

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u/daellat 2h ago

Yeah the argument is to get more people into the open world instead of into instances. I don't think it'll be an issue in forever either because without random dungeon finder you will already be questing more and without the summoning stone you will also be traveling more. I guess a minor rebalance to make questing more in line with dungeon spamming xp/hr wise makes sense but more than that just seems silly.

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u/unprovoked33 3h ago

Exactly. I love spamming dungeons with my friends. How is that a bad thing that needed to be changed?

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u/BodybuilderOk3306 1h ago

Not to mention spamming dungeons when all the boys are on is the only way to actually level together since no one is ever on the same quests because we all have different schedules.

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u/Ocelotofdamage 2h ago

They want the world to have people in it is the stated reason. Not saying I agree but that’s why.

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u/Rolniacznik 2h ago

There were always people in openworld even with peple spamming dungeons so this argument was always silly

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u/unprovoked33 5m ago

Right, this is exactly what I'm pushing back against. Dictating the pathways that people are supposed to have fun in an open world game is absurd. Putting them on the Quest->Dungeon->Quest->Dungeon rails is even worse. If people enjoy dungeons, let them enjoy dungeons. If people want to quest, let them quest. If they want to PvP, let them PvP. Sure, tune them so no way far outstrips another, but let people do what they enjoy.

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u/dirtymonkey 5m ago

So the solution is to make things worse elsewhere rather than making the world have more reasons to interact with it?

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u/Trzlog 22m ago edited 4m ago

They can state it all they want. It's a bad reason because dungeons have never been a reason for an empty open world, if an empty open world was ever even an issue on a non-dead server. There are many reasons why people aren't in the open world, and dungeons being an alternative to questing is not a cause. It's a symptom at best. I can't believe it's this difficult for people to understand.

Downvoting me doesn't change that.

If they really understood their game and their players, they'd address the actual issues like WoW's quest design, literally from its inception, being intended for solo leveling.

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u/Charlotta23 2h ago

Nah - no dungeon spamming for you. lmao