You also have to consider that GI offers many payment options, which causes the mobile figures to drop significantly, as these are not included in the calculation. There are also top-up bonuses if you use the site. For example Hoyo advertise the TopUp Store too.
In general, the mobile numbers without all the nerfs would be much bigger — it's insane.
They’ve been promoting the top up site for a while now but this is the hardest I’ve seen them go. Sponsored a bunch of CCs including smaller ones on both the global and JP sides and I think KR as well, I’ve only seen Sechi tho. As for ZZZ, I think they’re starting now, I saw canna promoting it
I believe Genshin has no more room to grow. WuWa has captured those who were dissatisfied with Genshin, and I don't see growth in that area either, and those who venture into other games... They simply quit or go back to the games they were already playing; I don't see any other game of this genre gaining as many players as Genshin did in 2020.
but it still has less players. higher fidelity and optimisation doesn't matter if most newbies are turned off by factory and don;t actually stick around and spend.
Ake optimized was good but the game just not for anyone or even mobile user. I could do factory in my pc but with how small and cramped mobile with button, I dont even know if that mechanic even enjoyable for mobile user.
Yeah, i hated factory even on PC, I cant imagine playing it on mobile... Thats so bad, in Factorio, even without using blueprints and hotkeys, you can create two times bigger factory in half time
AKE is tedious to play. No issue for me but the added factory doesn't sit well for some of us.
GI has skill issue friendly features like shielder units, lower world level (I completed AQ 7.1 on my alt account at WL2) and pull currency on the latest endgame Stygian locked at the bottom 3 difficulty tiers. Anything more is just a bonus.
And it's not a huge loss to miss primos from Spiral or Theater. Only f2ps who cannot control their gamblings are crying about it.
Exactly your speaking facts the barrier of entry is harder cause newer open gacha games demand more power in devices and their saturation of all the options available.
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u/OneManArmyHero 6h ago
Well, it would be hard for new games to hit same numbers as old ones. Especially considering new ones are mush less mobile friednly.
It still enough though. But considering that there at least 5 more open worlds in the making... Yeah, it would be tough soon