r/classicwow • • 4h ago

Forever Beta Feedback Dungeon XP Nerfs Created a Toxic Meta

Since dungeon monsters do not give any experience, as a new player, getting into dungeons with more veteran players who try to skip half the dungeon feels really bad. And, vice-versa, veterans taking in newbies who don't know how to jump around feels frustrating. I think Blizzard created a mess with nerfing dungeon exp so much and now the new player experience is horrible for dungeons.

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u/Afraid-Document-8597 4h ago

I think you are right and this is indeed an unintended consequence. Its gonna become all about skips and jumps and stealth tech. Where as before we pulled most the dungeon or didnt play as safe because we wanted the xp anyway

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u/The-Only-Razor 3h ago

My absolute fucking least favorite part of retail M+ is the stupid route planning trash. I just want to enter a dungeon and kill everything. Optimal pathing and efficiency maxing isn't fun when it involves doing everything you can to play the game as little as possible.

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u/raskeks 3h ago

TBH, It's not like in classic people are zoning into BRD to kill everything either.

Most of the time you do have a route and a goal in mind. Not every group will kill Rattlegore/Kirtonos/Vectus in Scholo or in Strath complete both live and undead or even kill all bosses including Skul and Ezra Grimm

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u/xXDamonLordXx 2h ago

No! We fullclear BRD in this house! /s