r/classicwow • • 4h ago

Forever Beta Feedback Dungeon XP Nerfs Created a Toxic Meta

Since dungeon monsters do not give any experience, as a new player, getting into dungeons with more veteran players who try to skip half the dungeon feels really bad. And, vice-versa, veterans taking in newbies who don't know how to jump around feels frustrating. I think Blizzard created a mess with nerfing dungeon exp so much and now the new player experience is horrible for dungeons.

1.5k Upvotes

1.6k comments sorted by

View all comments

•

u/SloboGaming 2h ago

Blizz needs to add an objective that rewards xp for clearing the whole dungeon, meaning all bosses and adds need to die. Only way to “make” the group clear everything, alternatively perhaps 90% of the minions but with anything less than 100% it will trigger dungeon pathing.

Couple this with a reduced xp reward by 33% each time you do the same dungeon with a 24 hr cooldown is the way.

•

u/Manzhah 2h ago

That and make it so all the mobs in the dungeon get aggroed when you pull the als boss (or within region of the dungeon for really big ones like brd)

•

u/Different-Context-84 1h ago

Hell yea. Im all for it. Clear the dungeon or get ganked.